Presentation/Graphics (Week 4)
I have been extremely busy this week with stuff for other classes so basically nothing was added this week unfortunately.
Luckily this week we were supposed to add Presentation and Graphics which i have had since day one, as one of the first things i did was purchase this nice art pack! https://cupnooble.itch.io/sprout-lands-asset-pack
The basically nothing:
I added a drops system
and an upgrade system
I think the drops need to be made clearer, i would like to add a little bounce of some kind, but i will see how i go for time, i might just end up making them bigger for readability.
And the upgrade UI needs to show what is currently in the pot, hopefully i will be able to do that with little icons, and the ingredients being dropped into the pot, but that will depend on time as well.
I actually missed working on Harvest Hero this week, i don't think i have ever felt that way about a school assignment before....
Maybe its time for me to switch courses... 🤔
Harvest Hero
In Harvest Hero your crops have gone rogue and it's up to you to harvest them before you become the harvest.
Status | In development |
Author | Ethos |
Genre | Action |
Tags | Bullet Hell, Roguelite |
More posts
- DocumentationMay 30, 2024
- User GuideMay 30, 2024
- UI/Polish (Week 5)May 26, 2024
- Testing Feedback LinkMay 24, 2024
- Enemies / Interactions / Puzzles (Week 3)May 10, 2024
- Level Blocking (Week 2)May 05, 2024
- Player Movement (Week 1)Apr 28, 2024
- Game ConceptApr 18, 2024
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