Pong DevLog
Sources:
Font:
https://fontmeme.com/fonts/arcade-classic-pizzadude-font/
ChatGPT was used as a starting point for creating a PlayerPref that held a Boolean. I needed this to make my "AI" turn on or off depending on if the one or two player buttons were selected.
https://chat.openai.com/share/2e58a2c6-d407-460f-8625-fe0ec73f28b8
Non Basic Features:
The ball resets and moves in a random direction (after 2 seconds) when a goal is scored
The paddles do not leave the screen.
There is a working scoring system.
There is a rudimentary AI for the right paddle and a menu screen that allows you to select one or two players, with one player activating the AI for the right paddle and two players disabling the AI and instead using Up and Down arrows.
The ball speeds up over time simply using a bounciness value of 1.05 on my balls Physics Material, my reset ball function resets the ball to normal speed. I simply used polygon colliders for my paddles and angled them on the front so that the location the ball hits on the paddle effects the bounce of the ball.
Errors:
I recorded a couple of minutes of my game playing to use in the background of my main menu screen that functioned in Unity but no longer works on Itch which is why the menu is so plain.